Contents
Grey = currently planned chapters
About
Overview/What this is an is not
About me, Similar ideas, Style, Thank you
Introduction
Another perspective, another iteration
Part I:
Our Process
Preface
Inspiration, Perspiration, or Execution
Back to the future
Four stories: the Smartphone, Febreze, Post-its, the Traveling Clog Family
What do these stories tell us?
Why vision matters (and doesn’t )
Capturing lightning in a bottle
The design process: evolution vs intelligent design?
[something]-Centered Design
Stage gate
Waterfall
Agile
FDA and user-centered design
V-model
Six Sigma
Influential Factors
“Be like water my friend”
In the end, we are all human
Part II:
Perspectives
Preface
Who “designs”?
The people in the portrait
A few caveats
User Groups (aka the User)
Use Environments
Domain experts, KOLs
User research
Risk
Usability testing
Designer – ID, UI, UX
Marketing, Branding
Sales
Corporate
Regulatory
Engineer
Software developer
Standards, Heuristics
Human factors
Manufacturing
Logistics / distribution
Training
Customer support
PM
We are all product managers
Looking at your team
Part III:
Iterations
Preface
Always keep it moving
When to start, how to start, what to start with
Where are your needs?
The costly commitments
The educated leap
The puzzle metaphor
When to test an iteration
What is valid?
Pushing the iterative process
Copy first, ask questions later…
The power of the reviewer
1 foot or 30,000 foot view
You have more time than you think
Freeze – when is design done?
Residual risk and outcomes
“Closing” thoughts

